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Neb Neb

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Posts posted by Neb Neb

  1. The TL is definitely not canceled. Hikari Field sent us some snippets some time ago from their new translation team for us to go through and judge the quality and ask for improvements. But overall it will depend on Hikari Field if or when they will announce something regarding Tayutama2 in the future.

  2. Sadly we can't give you any information on that matter right now, just that we are in a dialogue with them about the English TL. :eeeh:

    EDIT: Just for clarification - the TL itself isn't handled by us, but we might help them polish the quality if necessary. Either way, we're still discussing the details and nothing has been decided yet.


    Yes, it's happening. We're both proud and excited to announce that the long-awaited Aokana is finally heading to the West, as well as China through our partner Hikari Field. It's a license we have been fighting to get our hands on ever since NekoNyan was founded, so it feels great that all the hard work that has gone into it has paid off. To not betray the trust Sprite has placed in us, and to live up to all of your expectations, we're going to work hard to achieve the highest quality possible.

    Check out the amazing opening and know that this game has a total of three openings. We're going to release the other openings over the course of the following months.

    In a world where flying through the sky is as simple as riding a bicycle, the sport "Flying Circus" is all the rage.

    Following the discovery of anti-gravitons, special shoes that allow an individual to fly, Anti-Graviton Shoes, took the world by storm.
    And with the Grav Shoes came an entire new world for people to explore. Not long after, that revolution in technology gave birth to a brand new sport, Flying Circus, which used the shoes to make players compete in the open sky.

    Masaya Hinata, who was once considered a prodigy, turned his back on Flying Circus after suffering a crushing defeat, although there was also another reason...
    However, his former passion is reignited while teaching the new transfer student, Asuka Kurashina, how to fly.

    This time, Masaya chooses to enter the world of Flying Circus not as a player, but a coach. Sometimes fighting, and at other times encouraging each other, he and his team decide to challenge the top student athletes in Japan.

    Now, with Asuka by his side, how high will he be able to fly?

    This is a love story about those who met through the sky, as well as the friends who surround them.

    Just like we did it with the Hello Lady announcement, here are some important keynotes:

    • Summer 2019 Release
    • PC release based on the console version
    • 18+ Patch for the Steam version
    • ENG/CH language option
    • This game has an adorable kitten that is waiting to get adopted

    If you want to find out more about Aokana, check out the official English website. We're also going to update the website with additional information, such as all the details regarding how Flying Circus, the sport Aokana is revolving around, works, and more.

    Also, since we know that many of you were looking forward to some of the games of studios we had already been working with and we don't want you to feel disappointed, we'll let you know that there are going to be more announcements later this year after Sabbat of the Witch has been released. I mean, with our two super secret projects revealed now, we obviously need two new super secret projects to take their place to keep all of you excited!

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  4. It is our pleasure to announce Akatsuki Work's Hello Lady! as one of our upcoming titles. We at NekoNyan are all big fans of Wataru Hino, the writer of Hello Lady, and it is, quite frankly, a little dream come true that we are going to be able to bring this amazing game to you in all its glory.

    To get an initial feel for the title, check out the English version of the opening below, but don't let the seemingly lighthearted atmosphere fool you:

    Hello Lady is, at its core, a revenge story. One that is unafraid to show dark and gritty shades when necessary.  Expect a plot-driven game that features a fully voiced protagonist who is as eccentric as he is a badass.

    Due to the complexity of the writing, we were very careful in choosing who is going to work on it, so we want you to rest assured that the utmost care is going to go into achieving the highest quality possible and honoring the original work.

    Now to give you some further information regarding questions that are likely the most interesting to you right now, here are some quick keynotes of what you can expect:
    - Early Q2 2019 release
    - Vita Version
    - 18+ Patch for the Steam version

    For all other information regarding Hello Lady, feel free to check out its project page. A lot of effort has gone into the website and everything you can find there, so we hope you're going to like it.

    With that out of the way, let us get to the second important bit of today's announcement, which is very much related to the above.

    As some of you might know, Hello Lady has already been released by the Chinese localization company "Hikari Field." We were fortunate enough to get to know the people from Hikari Field and actually to meet up with them.

    Unlike certain other companies, to them, it's not about making a quick buck. In fact, they're coming from a very similar background as we do, having originally started out as a fan translation group, and are likewise a small team of people with a passion for visual novels. As such, it was never their intention to release subpar English translations, and they took the criticism they faced with their previous attempt of releasing one of their titles in English very seriously, reevaluating their plans of releasing titles in English.

    Having found that we both have the same passion for the medium and also follow the same philosophy, we decided to engage in a partnership for mutual benefit and release visuals novels together. In other words, we're going to handle the English localization while they're going to handle the Chinese localization. Other than the obvious benefits of getting our games out in one additional major language, this partnership also makes it easier for us to get new licenses; getting both a quality English and Chinese translation is very attractive to developers.

    So yeah, for all of you guys, this partnership simply means that you're going to get more titles in the future without any downsides.

    All right. With that, we're done with today's announcement. Our second announcement will be coming up tomorrow around the same time, and you can take our word that it's going to be at least as big as this one year.

    We hope you're looking forward to it!



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  5. Hey as you may have noticed I made a new and more fitting theme for the forum.
    If you encounter any bugs or have any suggestions (quick menu additions, color schemes, etc.) just tell me here!

    For everyone who liked the old default theme, you can switch the themes at the bottom of the forum!