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RisingChaos

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RisingChaos last won the day on September 22

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  1. RisingChaos

    Blog post 12.09.2018

    Mind that a simple preorder campaign doesn't necessarily require NekoNyan to put up a Kickstarter for it and eat those fees. Kickstarter also doesn't protect the consumer at all if they don't deliver, since it's technically an investment platform. Kickstarter is a meme because it's usually used to fund the initial localization effort of licenses on top of a dozen other, only tangentially-related rewards. NN could just put it up directly on their website and take preorders like with Fureraba, except with a much longer lead-in period to allow time for sales numbers to settle and the logistics worked out, or through a company like Limited Run Games or the aforemented GMT Games which are much better suited platforms than Kickstarter for this type of focused campaign. I don't know what HGB's original engine looked like but, while it's a lot of work porting the game over to a new engine in terms of making everything look as it did in the original, there are some really unwieldy VN engines out there due to Japan being behind the curve in PC gaming and/or not originally expecting their products to be sold outside of Japan for a JP audience. I realized after looking through the old blogposts that we were promised bonus physical goods for Sanoba Witch too. So, to expand on my previous question, does the unexpected logistical difficulty and costs also mean we're not gonna get any of that? I'm personally fine with the barebones disc-in-a-DVD-case, as I prefer hardcopies simply because I'm against the "buying an access license" aspect of digital downloads on principle (regardless of all their benefits), but a lot of people want more than that and I sure wouldn't complain being upsold some cool swag myself.
  2. RisingChaos

    Blog post 12.09.2018

    I think the biggest problem with Kickstarter campaigns in the VN industry is inaccurate cost analysis. This inevitably leads to massive delays and possible unfulfillment of the offered rewards. I feel like it'll be much easier to accurately estimate costs and offer an appropriate price though when all you're doing is taking preorders for physical copies though, compared to the usual localization Kickstarter where the production or localization itself is at stake in addition to a dozen different reward tiers (digital vs physical copies, a variety of bonus goods, etc.). As long as you don't charge substantially more than the digital price... As a consumer, I suppose the main downside is I have to catch the preorder campaign if you're only producing a limited run; people who aren't already in the know won't be able to get hold of them. As a business, you can't peddle that stuff at conventions where people can be a bit more loose with their money than usual? *shrug* I'll certainly take it over no physical copies at all (looking at you Sekai Project), and I hate how MangaGamer handles it by only making hardcopies after they've already sold digital copies of the game in question to most of the people who would've bought one. It makes me hesitant to buy digital from MG because I want to hold out for a hardcopy but I don't know if it'll be popular enough to get one and if it is, how long will I have to wait. I'm not buying the same game multiple times either. I'd almost rather be given a hard NO so I'm not agonizing over exactly when to give up on the prospect of a hardcopy and give into buying digital. Almost. So, does this mean we're not getting the promised physicals for Sanoba Witch anytime soon? And what is the fate of HGB? Will it still be released as planned and it's simply going to not be on Steam (assuming Valve remains radio silent as always rather than actually fixing their problems and treating their business partners and customers with a shred of respect)? I always buy direct myself, but I feel bad for NekoNyan and all the other businesses affected by Valve's BS because I can only imagine the impact it has losing the visibility of not being on the Steam storefront. (I hope they see the error of their ways and resolve the issue before January 25, but LOL.) The silver lining for you guys specifically is that you've aggressively put your games up on every storefront possible, so it's not like you're totally dead in the water like, say, Sol Press was with Newrin. Good decision there for sure.
  3. I meant I want physicals in the Denpasoft store where I can actually buy them, not literally waiting for my shipment to arrive although I've heard some people actually are still waiting for some of their Kickstarter rewards. (Three years, ridiculous. And I feel bad for anyone who was ever hoping for the Vita port.) I wasn't really a part of the VN community back then and I believe they're not even 18+ copies anyway. I want an 18+ hardcopy but it ain't ever happening at this point. I like hardcopies of stuff, nevermind their ridiculous redownload policy since they changed their store makes it hard for me to trust them with my money.
  4. don't mind me just waiting on Grisaia physicals, oh wait Sekai just gave those licenses back to Frontwing so now NEVER EVER I GUESS edit: without shelling out a billion $$$ for the Complete Box, I just want a regular hardcopy of Fruit But Sanoba Witch interests me enough that I'll eventually settle for a digital copy, pending the timeframe and details of physicals. The sooner the better, but for the time being I'm more concerned about the Fureraba fandisc. *AHEM*
  5. RisingChaos

    Anyone playing any RPGs?

    All SMT games are standalone, that aren't direct sequels (like SMT4 and 4A), but Persona 3 kinda sets the modern standard for game mechanics around which P4 and P5 refine. P3 suffers from having multiple versions which all lack in their own ways (Portable gives full party control but obviously suffers in the gfx/audio dept.) but otherwise is every bit as good as P4 Golden and P5. Going back to the P2 duology from there, though they're good in their own way, is a bit more of a transition if you're coming from P5 (or P4G) and wanted more of the same. Persona 5 also sorta absorbs a bunch of mechanics from the main SMT series, so you could also branch into the main series from there.
  6. JRPGs are my jam. From there, it's not really a wonder how I got caught up in anime subculture and ended up places like here.
  7. RisingChaos

    Regular Update Schedule For Project Status

    should write a new blogpost too tbh
  8. RisingChaos

    Any news on the Fureraba fan disc?

    Guess what time it is?
  9. RisingChaos

    Localization Request Masterlist (Check Here First)

    It's not the only one. Man, what a weekend.
  10. RisingChaos

    Aokana....why so much hype?

    I'm certainly not the best person to ask, since Aokana doesn't particularly interest me either, but I'm pretty sure it's mostly a combination of the game simply being extremely competent and the so-called translation curse that has bitten multiple would-be fan translators of it in the past.
  11. RisingChaos

    August announcements!

    Did we the people ever get any demosaiced comparisons for Sanoba Witch to make that determination? I don't believe we did, so I certainly can't say how bad it looks. It'd be best to have the option, like MG recently patched in for Evenicle, and I don't like simply being told "trust us" and forced to have mosaics when my opinion may well differ on how acceptable the uncensored images are. But I'm sure they NN has their reasons and all I can do is voice my displeasure so they're more likely to deliver the (uncensored) goods in the future, failing direct requirements from the parent developer like Sprite with Aokana. I'm waiting on physical copies for SW anyway.
  12. RisingChaos

    Sanoba Witch failed allocating memory for bitmaps

    GRORIOUS NIPPONESE CODE FOLDED OVER ONE THOUSAND TIMES Just Japan being years behind on PC development and VNs being a niche medium that small-time devs and random doujin groups that make up the vast majority of releases can't afford the time and money it takes to actually write robust code that doesn't explode the instant it's removed from its perfect vacuum of Japanese-only characters on decade-old hardware... Although Yuzusoft is as big as this industry gets and Kirikiri is a fairly popular engine (family) that isn't previously known to have this problem.
  13. RisingChaos

    Sanoba Witch wallpaper collection

    Alright, I'm checkin' 'em out. I'm a bit disappointed that we can't get full images of the lewds over desktop-sized crops, but alas I know that's likely not in your hands. On a related note, something more controllable probably, I'd really like to see 12:10 aspect ratio options at more than just the smallest size. I appreciate these images as art, not merely as functional desktop wallpapers, and hey those extra vertical pictures simply means more image for me to appreciate. I was able to compress the images down by about 15%, tsk tsk. Also, the mobile wallpaper folder is twice the size of the desktop one! As a desktop user, . (Even if I'm just using them as pure pieces of art.) Really though, who needs 4k mobile wallpapers? I suppose it doesn't hurt to be forward-thinking but I don't think even the latest smartphones have more than 1440p screens and the 4K versions are over half the total filesize. Just, you know, to be filesize-conscious for heavy phone users who might have to worry about data caps. Obviously, I appreciate them as a connoisseur. How come the sanoba_background image is only available in 1920x1080?
  14. RisingChaos

    Regular Update Schedule For Project Status

    All you gotta do is roughly estimate the progress made and punch some new numbers into the thing. It shouldn't take but a few minutes, that's hardly bothersome. At any rate, I see NEW NUMBERS.
  15. RisingChaos

    Gin'iro, Haruka

    >implying they ever were going to do it in the first place I'll already be shocked if they even get through Hoshi Ori
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